Far Far West – Review

Cowboys, robots and spells… what could possibly go wrong?
If you took a classic Western, threw in some robots, sprinkled in some magic and yelled “YEEHAW!” a few times, you’ve probably largely recreated Far Far West. Developed by Evil Raptor and published by Fireshine Games, the game entered Early Access on 28 April 2026 and promises a chaotic co-op experience for 1-4 players, where you shoot monsters, cast spells and try to get home alive (emphasis on “try”).
And no, it’s not a joke. It’s a shooter where you’re a robot cowboy wizard. Just accept the idea and let’s move on.

Less Shakespeare, more boom, headshot…
Don’t come here for a profound drama about the meaning of life. The premise is simple: you’re a robot bounty hunter in an alternate West, where skeletons don’t stay quiet in the ground, and ghost trains are a valid mode of transport.
You get contracts from the sheriff, go on missions, kill everything that moves (or shouldn’t move, but moves anyway), collect the bounty and repeat. It’s that kind of gameplay loop that doesn’t overcomplicate things and knows exactly what it wants: fast-paced action and cooperation.

You shoot, you cast spells, and you probably yell at your friends. That’s where the real fun begins. Far Far West is a co-op PvE FPS where you combine classic Western weapons with magic. Basically, you can shoot your revolver and, at the same time, throw fireballs like a Gandalf who took a cowboy course.
The gameplay is based on team missions, where coordination matters. You can build your own setup with damage, healing or even specialising in headshots, and the combinations of spells between players will add a surprisingly tactical layer.

It’s the kind of game where you start a session for just 10 minutes and realise 3 hours later that you forgot to eat. It’s not just marketing, players really describe the experience as “incredibly addictive”.
Western, but made by someone who dreamed too intensely
The setting is the Wild West, but weirder. I mean, you have dusty saloons, but also haunted mines, deadly storms and… gigantic ghost trains.

Levels are built around missions and include secondary objectives, which adds variety and makes you not feel like you’re repeating the same map endlessly. There’s also a central hub where you make upgrades, similar to other successful co-op games.
In short: it’s that Western where Clint Eastwood would have said “nope” and left.
True friends let you die for loot
The co-op component is the core of the game. You can play solo, but the real experience comes in a team of up to 4 players.

Coordination is essential: one player can control crowds with spells, another can deal damage, another can support the team. The system of synergies between abilities encourages collaboration and, inevitably, moments where someone says “bro, where were you?!”
Compared to other games, Far Far West has already been put in the same category as titles like Deep Rock Galactic, due to its focus on co-op and replayability.
Your cowboy, your rules
Another strong point is customisation. You can upgrade weapons, spells and abilities, plus customise your character and even your “horse” (which, being 2026, is also a robot).

There are enough perks, builds and options that you won’t feel like you’re playing the same character as your friends. And the fact that the game is in Early Access means that the progression systems will continue to expand.
Promises, hopes and a bit of “we’ll see”
The game is launched in Early Access, and the developers estimate approximately 12 months until the final version.

The plan includes more content: weapons, enemies, game modes and progression systems. Also, the team (quite small, approx. 6-8 people) emphasises community feedback to shape the game as it develops. In other words, if you have a brilliant idea, there’s a real chance it will make it into the game.
The game already seems quite well optimised and polished for an Early Access title. The requirements are not exaggerated, the game being accessible to most PC gamers. The fact that it uses Unreal Engine helps with stability and visual presentation.

If Borderlands and a Western had a robot baby…
The tone of the game is clearly geared towards comedy. It doesn’t take itself seriously and that’s a good thing. The concept itself, robot cowboy wizards, is absurd enough to work as an identity.
Sometimes the humour relies on pop culture references and can be hit-or-miss, but generally it doesn’t affect the gameplay. It’s the kind of game where you laugh because it’s chaotic, not because the writing is brilliant.

Chaos with great potential
Far Far West is a solid co-op shooter, with an addictive gameplay loop, a distinct visual style and a concept crazy enough to stand out. The fact that it’s in Early Access means it’s not complete, but the foundation is already very promising.
If you have friends and a craving for chaos, it’s the kind of game that will eat up your evenings without you even realising it. If you don’t have friends… well, at least you have robots.
And honestly? Sometimes robots are more reliable.
Thanks to Jocurinoi.ro for the review code!
Available on: PC (Steam)
Played on: PC (Steam)
Release date: 28 April 2026 (Early Access)
Developer: Evil Raptor
Publisher: Fireshine Games
Price: How many bullets do you have in your revolver?
Plus
- Very fun and chaotic co-op gameplay in the best sense
- The combination of Western weapons + magic actually works surprisingly well
- Player cooperation matters and creates memorable moments
- Addictive gameplay loop, easy to get into, but hard to put down
Minus
- Being Early Access, content is still limited
- Repetitiveness can appear after longer sessions
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